page3
Circles can appear on the side, corner or in the middle.
Here is an example of how this rule makes a difference to the game.
The game ends when one of the players takes four or more of their partner's stones.
If you reach a stage in the game when you do not want to play any more stones,
you can read the next section and then go on to Pa-duk.
Carry-on!
Pass
Eventually the board gets so full that any move will make one of your blocks vulnerable. When this happens, instead of placing a stone on the board, you can pass. Simply say ‘pass’ and give your partner a stone. This stone becomes taken.
You can choose to pass or play a stone, no matter what you did on your last turn, but when one player passes straight after the other one, the game ends. Any move that does not change the board is a pass.
At then end of the game, count the stones that you have taken.
Pa-duk!
Notes
Different places use slightly different rules. For example -
You may not be allowed to take your own stones.
You may add 1 to your score for every empty point you have surrounded.